package game;

import java.util.List;

import entities.Entity;

public abstract class EntitySpawnManager {

	protected Level level;
	protected List<Entity> entities;

	public EntitySpawnManager(Level level, List<Entity> entities) {
		this.level = level;
		this.entities = entities;
	}
	
	/**
	 * New entities are spawned here
	 * @param dt time in seconds since last tick
	 */
	public abstract void tick(float dt);
}
